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Thread Statistics | Show CCP posts - 3 post(s) |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1916
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Posted - 2013.05.13 23:32:00 -
[1] - Quote
FPSMMOs generally don't "grow" after release. The first few weeks will most likely as good as it gets for Dust. Just look at some other examples out there, eg. Planetside 2. It's a great game by all means, but it's population quickly fell after the initial launch boom.
It's simply the nature of the MMOFPS game market; it doesn't behave like traditional games in the genre. Dust might turn out to be successful in its own right, but I wouldn't bet on it growing over time like EVE did. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1920
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Posted - 2013.05.14 04:31:00 -
[2] - Quote
I think a lot of you optimists overlook the fact that Sony didn't let CCP make a PC version due to the Planetside IP, and CCP is locked into a contract with a company that can eat them because of cashbucks. Companies tend to do things because of legal obligations as often as they do things by choice.
Can Dust do well? Sure. Sometimes longshots win. Do let me know when more than about ten thousand people care though. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
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Posted - 2013.05.14 08:19:00 -
[3] - Quote
Marlona Sky wrote:Destiny Corrupted wrote:I think a lot of you optimists overlook the fact that Sony didn't let CCP make a PC version due to the Planetside IP, and CCP is locked into a contract with a company that can eat them because of cashbucks. Companies tend to do things because of legal obligations as often as they do things by choice. Any valid links we can look at to view these mysterious contracts? CCP's financials and Sony's financials give a tiny bit of insight into both companies' doings, but let's face it, we as consumers aren't exactly privy to everything that happens in the boardrooms. Developer intent and game features also give a tiny bit of insight. I obviously follow CCP and I'm like BR90 in PS2 with a vet tag so it's relatively easy for me to see those similarities. Gee guys, we have a PC FPS IP with a decade-old history and a brand new FPS IP with none essentially owned by the same company, what's gonna happen?
Marlona Sky wrote:Destiny Corrupted wrote:Can Dust do well? Sure. Sometimes longshots win. Do let me know when more than about ten thousand people care though. I'm going to assume you were not around for the first few years of EVE with that attitude. Spring 2004. I guess that makes me somewhat of an EVE pubbie but there ain't a whole lot of people left who can call me that anymore...
Tippia wrote:which makes a lot of sense seeing as how the decision not to make a PC version was made long before it Sony had any say in the matter and since they don't have any say in the matter after the fact either. Wait what?  I don't know man, Planetside's pretty old. And like I said, we don't know what goes on behind closed scenes in the corporate world, but one of the things that stuck in business school was how everyone generally agreed that the moves happen before the public knows about them. It happens in-game too. Bought any ice within the past few years? I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 08:32:00 -
[4] - Quote
Malcanis wrote:Destiny Corrupted wrote:FPSMMOs generally don't "grow" after release... Neither do MMOs in general. Generally in general, yes. The thing about EVE is that it started really small. It could either fail immediately, or grow; it grew. Aside from WoW, the western MMO market pales in comparison to its Asian counterpart. Ever play Maple Story? That thing couldn't have had more than like two and a half players in the beginning. Then look what happened. Over-hyped games by major studios, on the other hand, have nowhere to go but down. There are exceptions, as with everything, but we can probably agree that small projects are likely to grow and large ones to shrink.
I mean, I really appreciate all of this pro-CCP sentiment as if the company is some kind of infallible being that does no wrong, but things can literally change within the course of a day. One minute we're buying PLEXes, the next CCP announces "accounting malpractice" and loses sixty percent of its books. Or maybe it will buy out SOE in 2014 instead. It's pretty weird how money works.
The best that can happen is that I'm flat-out wrong in my personal Dust prediction and then you can make fun of me while I cover my face with one of those black bars you get in Japanese pornos, and the worst thing that can happen is that you're gonna have to join my WoW guild. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 08:50:00 -
[5] - Quote
Malcanis wrote:The point is that CCP are also structuring Dust rather differently to other FPSMMOs.
1) It's free 2) So are the expansions 3) They've committed to long term support Well, pretty much every FPSMMO on the market meets those criteria. I can't name a single FPSMMO I've played in the last few years (I've played a decent number) that wasn't free (in terms of sub and/or initial purchase, not MT costs) or wasn't promised to be supported for a long time. And as far as expansions go, it's simply a compression of content into larger packages that get released less often. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 09:08:00 -
[6] - Quote
Tippia wrote:Destiny Corrupted wrote:I don't know man, Planetside's pretty old. And like I said, we don't know what goes on behind closed scenes in the corporate world, but one of the things that stuck in business school was how everyone generally agreed that the moves happen before the public knows about them. It happens in-game too. Bought any ice within the past few years? If you don't know, look it up. Dust was teased in 2009; demoed on a xbox devkit in early 2011 and revealed as console-only at the same time; declined by Microsoft later in the year and turned PS3-only (which is not the asme as PS3-exclusive). Claiming that Sony somehow made it console exclusive before it even became PS3-only is rather silly. Neither of us owns enough stock in either company to make any of our claims with a moderate degree of objectivity. You can call it snake oil, but to me, taking three years off each date would roughly approximate when the decisions were actually made. I doubt Microsoft turned anyone down, because CCP went into the bid process already knowing the outcome since you don't need to be a Wall Street insider to know about Microsoft's third party content development protocols.
Maybe in a year or two we can ask Daniel Loeb what really happened? I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 09:26:00 -
[7] - Quote
floating in space wrote:Tippia wrote:About the same, just like in EVE (and PS/PS2). My point was an FPS is different than EVE, also PS1's cert system isn't really comparable. As in, you can't apply a long-term growth model to an FPS, PS2 doesn't have a long term growth model (especially not compared to DUST's start with 2000 work your way up). This.
Also, Dust, like most other FPSMMOs, is missing that pve element that is so integral to MMO progression and players' attachment to their games. One of the biggest draws the MMO genre is being rich/having a rare mount/my bow shoots witches etc that you can lord over fellow players. That's simply not the case with FPS games, which is why it's so easy to move away from them. I played PS2 for a few months and was on the first page of Jaeger/Waterson 99% of the time, but the second I started getting burned out it was "okay, time to go do something else now." Having all those guns unlocked and that fancy General title did nothing to keep me playing when I simply didn't want to. But in EVE, when you do something else for a while it's still "oh **** better keep my sub going to I get them them SPs" unless you ragequit after getting ganked or something.
And I guess in this aspect Dust is slightly different from the rest, but is it enough to actually make it grow? FPS players are like cats in the sense that it's impossible to hold their attention for more than thirty seconds; they'll just move on to something else. I know, because I'm one of them, despite being patient enough for decade-long commitments to non-fps games. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 09:37:00 -
[8] - Quote
I could've sworn it had something to do with not being allowed to distribute free content using their network but then again it could just be the limited information a pleb like myself has access to.
Either way, CCP knew what the results would be before they even tried since I really doubt it was the first time anyone approached Microsoft with a similar idea. At least this way they can blame someone else when fanboys of brand x start asking why they're not getting something fanboys of brand y are. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 10:07:00 -
[9] - Quote
Barrogh Habalu wrote:How do you reach EVE's amount of accounts in a game where you can't multibox?..
Sorry, had to do it. /me snaps fingers and shakes head
Aw nuh he didunh! I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 10:14:00 -
[10] - Quote
Come on Tippia, you can do better than "it's in the bible." Did the lack of bears whining about evil gankers make you lose your edge? I've been gone for a while so I don't really know what's going on with you people anymore. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1921
|
Posted - 2013.05.14 11:06:00 -
[11] - Quote
Barrogh Habalu wrote:Destiny Corrupted wrote:Come on Tippia, you can do better than "it's in the bible." Did the lack of bears whining about evil gankers make you lose your edge? I've been gone for a while so I don't really know what's going on with you people anymore. While we're at it, nice to see you back. Erm, off-topic? What's off-topic? I think it's a clothing store for sad forum posters. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1925
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Posted - 2013.05.14 19:50:00 -
[12] - Quote
Gillia Winddancer wrote:Dust is here to stay for the time being and it's CCP's attempt to expand on EVE in a way that hasn't been done before. Whether it succeeds or not is one thing but the insignificant whiners seem to simply refuse to appreciate the fact that CCP is trying something that has never been done before. Then again I hardly expect said people to ever get a Nobel price in anything that has to do with innovation because clearly that seems to be frowned upon. Because they could have opened the door in CQ and let me be Han Solo instead of creating a generic console shooter that lets me be a derpo version of a space marine with suits stolen directly out of Blacklight Retribution.
Innovation indeed. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1929
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Posted - 2013.05.14 21:28:00 -
[13] - Quote
Chribba wrote:and fyi DUST broke it's Uprising PCU - close to breaking 5,000 atm. Whoa, almost as much as a ten-dollar indie shooting game on Steam! I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |
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